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Examples include new spawn points needing to be added, scripting needing to be updated, which could possibly inadvertently alter existing behavior, and the impact on difficulty. According to community support and engagement coordinator Tyler “Postums” Davis and senior software engineer Sean “Scoops” Cooper, while it is technically feasible (Davis openly admits to loving the idea), it won't be done simply because of the amount of work it would require.ĭavis adds that not only would it incredibly complex to do, it also isn't that much of a priority, especially when compared to arguably more pressing needs, like updating the co-op netcode, adding lost content, and other upgrades.Ĭooper also provides a number of difficulties that the team would face trying to add two additional players to the games. With both Halo 3and Halo 4 having this feature, some players have wondered if it would retroactively be added to the original Halo and Halo 2. RELATED: Halo: The Master Chief's 15 Most Memorable Quotes However, in a bit of bad news for some Halofans, 343 has stated that it won't be implementing 4-player co-op into the first two games, after it was asked about it by a fan.
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This doesn't mean development on the collection will now stop, as 343 intends on continuing to update the games and address any lingering bugs and glitches. Each entry has gradually been made available for the PC, with Halo 4being the most recent and final addition, officially completing 343 Industries' goal of having the whole collection on PC before Halo Infinite's release. With Halo Infinite, a game originally slated to be a launch title for the Xbox Series X/S, being delayed until sometime in 2021, Halo fans have had The Master Chief Collection to fall back on.